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  1. Simple HGSS Spriting Tutorial
  2. [Document] [Graphics Document] General GBA Graphics
  3. [Tutorial] [Scripting] PKSV Tutorial
  4. [Tutorial] Tile Inserting - The Easy Way
  5. [Tutorial] GBA ASM Programming
  6. [Tutorial] { Thumb } Assembly Tutorial.
  7. [Guide] Bits And Bytes.
  8. [Document] Jambo51's ASM Resource Center
  9. [Tutorial] Tile Inserting Made Easy Once More
  10. [Tutorial] Advanced Scripting - HMs
  11. [Reference] [Fire Red] Rom Map
  12. [Tutorial] Hacking the Diploma Screen
  13. Grayscale and Sepia (and other tricks)
  14. [Guide] Complete ROM Hacking Guide - Mapping Part 3
  15. [Guide] Complete ROM Hacking Guide Advanced - Extending the FireRed Song Table
  16. [Tutorial] Tile Inserting With Paint
  17. [Tutorial] Tutorial Easy Way to Insert a Tile and Palette
  18. [Tutorial] How to Insert Trainer Sprites using NSE 2.X
  19. [Tutorial] Index Sprites the other way around!
  20. [Guide] Having the Player Face Trainers in FireRed
  21. [Tutorial] Trainer Encounter Music Extension FireRed
  22. [Tutorial] Controlling Legendary Battle Music in FireRed
  23. [Tutorial] Tile Insertion - The Easy Way - Or So They say :3
  24. [Tutorial] Mapping - The Normal Way Cause There's Only One Way - Well, Kinda
  25. [Tutorial] Another way of Tile Insertion
  26. [Guide] Complete ROM Hacking Guide - Scripting Part 1: Introduction To Scripting
  27. [Guide] Complete ROM Hacking Guide - Part 1: Introduction To ROM Hacking
  28. [Tutorial] Extending the Fire Red Song Table to Add Extra Songs
  29. [Tutorial] Adding more healing places to FR for use with sethealingplace
  30. [Guide] Complete ROM Hacking Guide ? Mapping Part 1
  31. Documents/Tutorials Rules [UPDATED: 17/12/2012]
  32. [Guide] Wataru-Kun's Ultimate Pokémon Music Hacking Guide
  33. [Tutorial] How to patch an IPS file to a GBA ROM
  34. [Tutorial] Nintendo DS Music Hacking [LOOPING INCLUDED, FULLY EXPLAINED]
  35. [Tutorial] [Graphics] Editing and Creating new Animated Tiles!
  36. [Tutorial] FireRed: Fixing the trainer's facing
  37. [Tutorial] Pokémon 4th Gen Mapping (Still in the works, Importing is not done yet)
  38. [Tutorial] How To Import Maps!
  39. [Tutorial] Stablizing Pokemon Emerald (Preventing Corruption)
  40. [Tutorial] tajaros' Xtreme Scripting Tutorial
  41. [Guide] Move Overworld To Position Script
  42. [Guide] GBA/NDS: Looping! Never touch a text editor ever again!
  43. [Tutorial] [Fire Red]: Class Based Trainer Battle Music
  44. [Guide] How to insert HIGH QUALITY cries using Sappy (no Pokecry here)
  45. [Tutorial] Shiny Quagsire's XSE Tutorial of Epic Proportions!
  46. [Tutorial] [Fire Red] Berry Bag as Selection Screen
  47. [Tutorial] Extending The Background Animation Table
  48. [Reference] Pokemon G/S RAM Map
  49. [Guide] Battle Scripting: A basic tutorial
  50. [Guide] The Concept of ASM
  51. [Reference] Flags, Vars, and Script Tiles
  52. [Guide] Making Tilesets from Tilemaps: The Super Easy Way
  53. [Tutorial] Advanced Over World Sprite Editing: Part 2
  54. [Tutorial] How to Change the Start Map with a Hex Editor (FireRed only)
  55. [Tutorial] [GBA] How to Create New Evolutionary Stones: Step by Step
  56. [Tutorial] The Complete Guide to Battle Backgrounds
  57. [Reference] English Pokétext HEX Table
  58. Documents and Tutorials Request Thread
  59. [Reference] Emerald ROM Map
  60. [Reference] Emerald setpkmnpp
  61. [Reference] Emerald setmapfooter
  62. [Reference] PMD:EoS text markup
  63. [Tutorial] How to Edit the Ending Credits FR
  64. [Tutorial] [Fire Red]: Adding New Safe Flags and Vars
  65. [Guide] Some Assembly Required
  66. [Guide] Bits and Bytes and Oh My!
  67. [Tutorial] diegoisawesome's MEGA-HUGE XSE Scripting Tutorial
  68. [Reference] diegoisawesome's Miscellaneous Finds
  69. [Tutorial] Pokemon Gold/Silver - Naming another character
  70. [Tutorial] Repointing Text
  71. [Tutorial] [Gen III] diegoisawesome's XSE Level Scripting Tutorial
  72. [Guide] GB/C Rom Hacking Video Tutorials
  73. [Tutorial] [Gen III]Animated Tiles
  74. [Document] [GBA] Controlling Legendary Battle Music (No ASM)
  75. [Tutorial] 256/240 color Titlescreen (FireRed)
  76. [Document] [GBA] Wildbattle result checker
  77. [Document] Friendship Checker for FireRed
  78. [Document] [GBA] Music Hacking
  79. [Guide] Simple Hex <--> Binary conversions
  80. [Document] Editing .S File [GBA]
  81. [Tutorial] Gogoat Riding Implement
  82. [Tutorial] Fully Catchable 252-276 placeholder Pokemon
  83. [Tutorial] ROUTINE ASM: Change status of pokemon
  84. [Tutorial] INSERT ASM ROUTINE
  85. [Tutorial] [NDS] Creating, Converting and Importing NDS Maps [D/P/Pt/HG/SS+]
  86. [Tutorial] Instant MoveCamera in FireRed and Emerald!
  87. [Tutorial] [THUMB MODE] How to run scripts via ASM
  88. [Tutorial] Learn how to script well!
  89. [Tutorial] Tile Insertion For AdvanceMap For Dummies
  90. [Document] Animated Trainer Sprites in Fire Red
  91. [Document] [FR, EM] Replacing the GameFreak Intro
  92. [Document] Custom Title Screen Written in C
  93. [Other] Custom Pokédex diploma script
  94. [Tutorial] Sprite Insertion Tutorial (SIMPLE!)
  95. [Tutorial] How to change position of choose name menu
  96. How to make Sidequests
  97. [Tutorial] [REPOST]Add New Pokemon In 15 Easy Steps!
  98. [Guide] Area-Specific Pokeballs
  99. [Research] [Emerald] Steven's Double Battle
  100. [Guide] [Guide] Basic XSE Starter Choice
  101. [Tutorial] [FR/LG]Custom Pokedex Checker
  102. [Document] "Map IDs"
  103. [Guide] Manipulating Map Banks
  104. [Document] Sprite Behaviours and Movement Values
  105. [Tutorial] How to conect Bucklor to Mac OS?
  106. [Tutorial] Expanded Pokemon in the Wild
  107. [Guide] Pokéball hacking
  108. [Tutorial] Starting out with Rom Hacking? Click here
  109. [Tutorial] New OverWorlds in Fire Red without JPAN's engine
  110. [Tutorial] [Emerald] Controlling Trainer Battle Music... Without ASM.
  111. [Tutorial] Controllable Boats in Gen 3 Games
  112. [Tutorial] Coding a C# tool - Step by step!
  113. DJTiKi's Mega-Huge Guide for Planning Your Awesome ROM Hack! The Pokémon Guide!
  114. [Tutorial] Seting Pokedex Entry to Limbo Space Pokemon RUBY VERSION
  115. [Tutorial] Adding New Moves in Emerald (and New Move Effects)
  116. [Tutorial] Remove Footprints Shown in Pokedex (No ASM)
  117. [Document] Emerald Battle Backgrounds
  118. How to Write A Storyline
  119. [Other] Moving to a maximum of 100 to 255 evs of all the vitamins?
  120. [Tutorial] Pokemon colosseum and xd hacking tutorial
  121. [Reference] Pokemon XD Hacking Info Dump
  122. Help with scripting
  123. [Guide] A2z PokeRED(a guide for fire red)
  124. [Tutorial] [FR] Continue after losing a battle