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Search: Posts Made By: tajaros
Forum: Archive 20th March 2013, 02:36 AM
Replies: 24
Views: 26,826
Posted By tajaros
No, you have to set up a level script in the...

No, you have to set up a level script in the place that you have warped into to make it look like the script was continuing.
Forum: Archive 9th March 2013, 04:52 AM
Replies: 5
Views: 13,690
Posted By tajaros
Cool, good to know you're still working on this. ...

Cool, good to know you're still working on this.

Can't wait for more updates. xD
Forum: Archive 28th February 2013, 05:35 AM
Replies: 6
Views: 8,898
Posted By tajaros
Thanks to this my hack looked pretty great... xD ...

Thanks to this my hack looked pretty great... xD

Awesome job on doing this Edie, keep it up! :)
Forum: Archive 26th February 2013, 10:44 AM
Replies: 24
Views: 26,826
Posted By tajaros
Many hackers are always searching for a fix to...

Many hackers are always searching for a fix to this error in XSE maybe we should put up a FAQ in Rom Hacking, so it will lessen hackers that won't know about it.
Forum: Archived Hacks 21st February 2013, 12:12 PM
Replies: 13
Views: 21,391
Posted By tajaros
Well, I haven't edited the story out yet which I...

Well, I haven't edited the story out yet which I already have with me. But, I'll edit it out when I feel like it haha... xD

As for updates I'm inserting new moves and new battle animation...
Forum: Archive 17th February 2013, 01:19 AM
Replies: 0
Views: 4,894
Posted By tajaros
Extending The Background Animation Table

So, with the help of Chaos Rush's thread (http://www.pokecommunity.com/showthread.php?t=281520) I managed to extend the battle animation background. That means I can insert custom Backgrounds with...
Forum: Archive 7th February 2013, 11:04 AM
Replies: 9
Views: 10,897
Posted By tajaros
Nice, though how can we use this? :3

Nice, though how can we use this? :3
Forum: Archived Hacks 29th January 2013, 09:14 AM
Replies: 13
Views: 21,391
Posted By tajaros
Ok, now it's time for a huge update! I got a...

Ok, now it's time for a huge update!

I got a lot in store for you guys but sadly I don't have any scripting done.

Screenies!
...
Forum: Hack Ideas 29th January 2013, 09:10 AM
Replies: 13
Views: 12,618
Posted By tajaros
Scripting? No, ASM is the hardest thing. :p ...

Scripting? No, ASM is the hardest thing. :p

And Emerald has many great features that FR doesn't have like you said the animated pokemon sprites, the pokenav, glowing area in Pokedex, Double...
Forum: Archive 19th January 2013, 10:43 AM
Replies: 33
Views: 36,327
Posted By tajaros
No I did that on purpose I just said that in the...

No I did that on purpose I just said that in the old version the window doesn't appear when you make a typo in the pointers...

And the list of commands would be useful.
Forum: Archive 19th January 2013, 07:22 AM
Replies: 33
Views: 36,327
Posted By tajaros
Haha, lol. I'm the only one testing it out lol. ...

Haha, lol. I'm the only one testing it out lol.

Ok, I'll do that... :)

Also can you give me the list of commands that SEA compiles properly... :3

EDIT:

So I got the log file for the...
Forum: Archive 19th January 2013, 06:27 AM
Replies: 33
Views: 36,327
Posted By tajaros
Ok, I'm too lazy to follow the bug format... xD ...

Ok, I'm too lazy to follow the bug format... xD

First of all in the newer version it doesn't work when I open the program it will look like this.
...
Forum: Archive 16th January 2013, 06:50 AM
Replies: 33
Views: 36,327
Posted By tajaros
Oh, yeah the alpha is finally released I'm going...

Oh, yeah the alpha is finally released I'm going to try this now and submit or try to find some bugs... :3

EDIT:
Ok, so here are some things I would like to suggest.

First of all the test...
Forum: Archive 12th January 2013, 05:24 AM
Replies: 22
Views: 23,938
Posted By tajaros
Are you sure you do not have problems with your...

Are you sure you do not have problems with your computer?

I see you having problems with multiple tools, XSE, NSE, A-Trainer.... :/
Forum: Archive 12th January 2013, 05:01 AM
Replies: 22
Views: 23,938
Posted By tajaros
Actually those are 153 masterballs since it's...

Actually those are 153 masterballs since it's hex.

Also I don't think you should put "dynamic 0x80" at your scripts cause it's different. It searches free-space starting from 0x80 in the rom. So...
Forum: Archive 9th January 2013, 12:13 PM
Replies: 22
Views: 23,938
Posted By tajaros
Pretty nifty tutorial Shiny Quagsire :) I'll...

Pretty nifty tutorial Shiny Quagsire :)

I'll be looking forward to the SEA tut... :3
Forum: Archive 3rd January 2013, 11:20 PM
Replies: 23
Views: 15,916
Posted By tajaros
Cool, binoculars... :) You're right there...

Cool, binoculars... :)

You're right there Sparkles it all works in the same versions but the bars differ in size but I'll edit the first post anyways.

And karatekid from PC gave me an...
Forum: Archive 3rd January 2013, 07:50 AM
Replies: 33
Views: 36,327
Posted By tajaros
Cool can't wait for the others... :) And...

Cool can't wait for the others... :)

And also why not have in game notes or something? Like there's a part in the program where the pokemon list is and the scripter can just look on that and copy...
Forum: Archive 3rd January 2013, 03:20 AM
Replies: 33
Views: 36,327
Posted By tajaros
This is cool and looks much simplifier than XSE I...

This is cool and looks much simplifier than XSE I will try to use this when it's released.

I'm noticing something and all te Icons look like the one's from XSE haha, but those are ok.

And if...
Forum: Archive 2nd January 2013, 12:32 AM
Replies: 12
Views: 19,067
Posted By tajaros
Awesome ChaosRush! I'm gonna use this method...

Awesome ChaosRush!

I'm gonna use this method of inserting cries for my hack now... :3
Forum: Archived Hacks 17th December 2012, 04:16 AM
Replies: 10
Views: 13,267
Posted By tajaros
Those are very old screenies which is like a year...

Those are very old screenies which is like a year old lol. xD

Anyways, I'll be working on those grammar errors... :)
Forum: Archive 28th November 2012, 08:54 AM
Replies: 23
Views: 15,916
Posted By tajaros
Yes it could be use as a vision and in cutscenes...

Yes it could be use as a vision and in cutscenes too it would be epic! \m/
Forum: Archive 27th November 2012, 09:31 AM
Replies: 23
Views: 15,916
Posted By tajaros
Cinematic Mode

Ok, I found this over at the pokahacking forum and it seems to be useful for legendary events! So I did not discovered this credits to Steven and Casta for some Info about this.

So ever wanted to...
Forum: Archive 3rd November 2012, 10:09 PM
Replies: 13
Views: 19,837
Posted By tajaros
Yes, it will be much better if you include a...

Yes, it will be much better if you include a checkflag command so that the script won't happen again.
Forum: Archive 3rd November 2012, 05:32 AM
Replies: 13
Views: 19,837
Posted By tajaros
You don't have to put another lock and faceplayer...

You don't have to put another lock and faceplayer command in your second script since it's already done before you have been asked... :D

Remove those and you're good... :D
Showing results 1 to 25 of 59

 
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