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Search: Posts Made By: Shiny Quagsire
Forum: General Discussion 23rd March 2015, 04:43 AM
Replies: 208
Views: 210,809
Posted By Shiny Quagsire
Happened on #3dsdev, but it's pretty hilarious. ...

Happened on #3dsdev, but it's pretty hilarious.


[21:25] --> | RebeccaB [[email protected]] has joined #3dsdev
[21:25] < RebeccaB> here comes rebecca black
[21:25] <...
Forum: General Discussion 9th September 2014, 05:39 AM
Replies: 208
Views: 210,809
Posted By Shiny Quagsire
Just dug up this gem from my chat logs: ...

Just dug up this gem from my chat logs:


15:51 < shinyquagsi> | wb Linkandzelda
15:51 < shinyquagsi> | wb Linkandzelda
15:51 < shinyquagsi> | wb Linkandzelda
15:51 --> | Misaki...
Forum: Site Talk & Suggestions 2nd June 2014, 09:47 PM
Replies: 17
Views: 28,618
Posted By Shiny Quagsire
I think it might be beneficial due to the nature...

I think it might be beneficial due to the nature of our hacks being quite a ways better in terms of quality as opposed to all the new hacks coming out of PC. Whether we'll have enough people to vote...
Forum: Archive 7th February 2014, 12:48 AM
Replies: 29
Views: 63,972
Posted By Shiny Quagsire
I really need to start updating this thread...

I really need to start updating this thread more...

Yes, I have actually just added support for event editing, including adding and removing different events. As for tilesets, support is planned...
Forum: Archive 1st January 2014, 09:13 AM
Replies: 29
Views: 63,972
Posted By Shiny Quagsire
(MEH) Map Editor of Happiness

Map Editor of Happiness
A new tool for a new and glorious year in hacking.

Announcing the glorious arrival of the first ever cross-platform and open-source map editor for Generation III games...
Forum: Archive 14th December 2013, 02:57 AM
Replies: 0
Views: 6,270
Posted By Shiny Quagsire
Custom Title Screen Written in C

So the other day I was on the RomHack.me IRC and I had the inspiration after finishing the Crystal Intro that it'd be cool to replace the title screen too. At the time it was just a small tease, a...
Forum: Archive 14th December 2013, 02:56 AM
Replies: 2
Views: 8,723
Posted By Shiny Quagsire
[FR, EM] Replacing the GameFreak Intro

Introduction
So several months back I was browsing through the ASM in Fire Red in IDA Pro, and I happened to stumble upon a few callback functions that knizz had found. After researching a few of...
Forum: Archive 14th December 2013, 02:52 AM
Replies: 0
Views: 6,706
Posted By Shiny Quagsire
Animated Trainer Sprites in Fire Red

NOTE:
I'm just posting my prior research on RHO. The Ruby offset shouldn't be too hard to find if you really want it. This document could do for some revising due to new findings, but I'm too lazy...
Forum: Archive 18th March 2013, 01:29 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Yes, you can do that in the current release....

Yes, you can do that in the current release. Basically, whereever you have a number/hex you can replace it with a variable. You can also do command aliases where you have a command + arguments for a...
Forum: Archive 1st March 2013, 04:44 PM
Replies: 16
Views: 42,274
Posted By Shiny Quagsire
This. I personally think this should be a...

This. I personally think this should be a requirement to hack Pokemon Emerald, since it increases stability on the Emerald engine and prevents any glitching.
Forum: Archive 28th February 2013, 02:10 AM
Replies: 6
Views: 9,320
Posted By Shiny Quagsire
The water/pond tiles look absolutely smexy. Where...

The water/pond tiles look absolutely smexy. Where did you get them?

Great work on making this. :)
Forum: Archive 12th February 2013, 10:36 PM
Replies: 13
Views: 21,524
Posted By Shiny Quagsire
Yes, it should, but you may or may not need an...

Yes, it should, but you may or may not need an end command after warpwalk.
Forum: Archive 9th February 2013, 05:55 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
OK, so after much bugfixing and whatnot, I...

OK, so after much bugfixing and whatnot, I believe we're ready for the next stage in SEA's Alpha: SEA Alpha SL R1 (Seems Legit). This build section focuses on bugfixing and adding all those other...
Forum: Archive 7th February 2013, 02:29 AM
Replies: 9
Views: 11,693
Posted By Shiny Quagsire
Found a bug! It's minor, but it should be easy to...

Found a bug! It's minor, but it should be easy to fix as well. The file selection menu for the ROMs only accepts files that end in GBA (all caps), so ROMs that end in a lowercase gba won't be picked...
Forum: Archive 6th February 2013, 10:34 PM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Well, it's pretty much the same commands as...

Well, it's pretty much the same commands as XSE...

nop
nop1
end
return
call
goto
if1
if2
Forum: Hack Ideas 29th January 2013, 10:10 PM
Replies: 13
Views: 13,796
Posted By Shiny Quagsire
It's more like hex editing than ASM, and yes, you...

It's more like hex editing than ASM, and yes, you must edit every animation. However, I came up with a hack a while back that allowed a table of unique animations for each Pokemon to be made. I lost...
Forum: Archive 28th January 2013, 06:37 AM
Replies: 2
Views: 7,055
Posted By Shiny Quagsire
Thread Edited! Added how to use the normal bag...

Thread Edited! Added how to use the normal bag for item selection!
Forum: Archive 27th January 2013, 05:45 AM
Replies: 2
Views: 7,055
Posted By Shiny Quagsire
[Fire Red] Berry Bag as Selection Screen

Using the Berry Bag for Item Selection

So, recently I've been working on making a complete berry system based on JPAN's Berry System (http://www.pokecommunity.com/showthread.php?t=208424) on Fire...
Forum: General Discussion 19th January 2013, 06:47 PM
Replies: 83
Views: 47,590
Posted By Shiny Quagsire
I remember when I joined around 2008-2009ish, PHO...

I remember when I joined around 2008-2009ish, PHO still had the three column news page, and the forums were actually called "PHO". I was such a newb back then. I actually found this picture of my...
Forum: Archive 19th January 2013, 08:35 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Could it be because you're missing a 'g'? ...

Could it be because you're missing a 'g'?

;0x800000

:start
lock
faceplayer
msgbox(msg 2)
release
end
Forum: Archive 19th January 2013, 06:43 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Shoot, that's one of my *other* Java projects. A...

Shoot, that's one of my *other* Java projects. A game to be precise. :P

Fixing it right now.

EDIT: Fixed. Try it now. Btw, I'll start testing it on the other Windows computers at my house to...
Forum: Archive 18th January 2013, 02:30 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Sorry for the double post. My last one is pretty...

Sorry for the double post. My last one is pretty cluttered. :P

OK, so progress has been coming along, and I've been thinking: Since my script editor can already decompile and parse some pretty...
Forum: Archive 16th January 2013, 07:48 PM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
OK, I'm going to add this to the front post, but...

OK, I'm going to add this to the front post, but make sure when posting actual bugs (not missing features, ie calculator doesn't work or button doesn't work) that you follow the bug report format.
...
Forum: Archive 16th January 2013, 05:11 AM
Replies: 33
Views: 38,788
Posted By Shiny Quagsire
Ok, so I did a lot of work on the compiler and...

Ok, so I did a lot of work on the compiler and the decompiler, and I believe it's finally as an "Earlier Than Usual" Alpha stage (That's ETU for short.) The entire source code has been pushed to the...
Forum: Archived Hacks 14th January 2013, 04:29 AM
Replies: 35
Views: 27,518
Posted By Shiny Quagsire
* Shiny Quagsire cheers "Yay for repairs!"...

* Shiny Quagsire cheers "Yay for repairs!" *
Showing results 1 to 25 of 62

 
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