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Search: Posts Made By: Miksy91
Forum: Archive 9th August 2014, 09:50 AM
Replies: 1
Views: 12,118
Posted By Miksy91
That "checkflag" part of their (surf, fly etc.)...

That "checkflag" part of their (surf, fly etc.) "script" is part of an asm routine.

It probably works so that there is an asm routine that is accessed every time you try to "talk" to a water type...
Forum: Hack Ideas 8th June 2014, 01:14 PM
Replies: 8
Views: 15,605
Posted By Miksy91
Hint hint; "when you know how to do everything...

Hint hint;
"when you know how to do everything with a hex editor that you're using other tools for, you're good to go" :)

For Dark Energy, I hex edit pretty much everything from the start and...
Forum: Archive 6th May 2014, 06:11 PM
Replies: 10
Views: 41,968
Posted By Miksy91
If you doubled the amount of pokemon and kept...

If you doubled the amount of pokemon and kept both "SEEN" and "CAUGHT" info in ram, you would have to make room for additional 256 + 256 = 512 bits = 64 bytes = 0x40 bytes.

The free space in ram...
Forum: Archived Hacks 5th May 2014, 06:13 PM
Replies: 11
Views: 53,172
Posted By Miksy91
Forme changes are related to those mega...

Forme changes are related to those mega evolutions, right? I haven't read how they work so difficult to say anything about "how doable" implementing those would be.

A complete "follow me"...
Forum: Archive 5th May 2014, 06:08 PM
Replies: 10
Views: 41,968
Posted By Miksy91
What are you going to do with pokedex info in...

What are you going to do with pokedex info in ram? It would require twice as much information unless you took out either the seen or the catch table totally (could be the best way to implement it I...
Forum: Hack Ideas 4th May 2014, 02:43 PM
Replies: 7
Views: 21,297
Posted By Miksy91
This is a good idea but some of the things should...

This is a good idea but some of the things should be implemented better. For example


could be made to work for any pokemon in party with two parameters defining the party and skill slots.

And...
Forum: Archived Hacks 3rd May 2014, 09:17 AM
Replies: 11
Views: 53,172
Posted By Miksy91
By the way, if you two get the hack well going on...

By the way, if you two get the hack well going on and feel like adding some neat additional features that require troublesome scripting/asm hacking, I could be willing to help with that. :)
Forum: Archived Hacks 29th April 2014, 08:28 PM
Replies: 87
Views: 187,995
Posted By Miksy91
Hey, I just happened to check out the videos you...

Hey, I just happened to check out the videos you uploaded and although they're no way extraordinary, I liked what I saw.

You have seemingly planned pretty well beforehand, what was supposed to...
Forum: Generation 1 & 2 14th March 2014, 10:11 PM
Replies: 4
Views: 16,269
Posted By Miksy91
And like Mateo pointed out here, my version is no...

And like Mateo pointed out here, my version is no way better than what he had come up with. The only things it does "better" are reserving the address d173 in hl and avoiding copy pasting, but it's...
Forum: Questions & Answers 7th March 2014, 10:32 AM
Replies: 24
Views: 38,897
Posted By Miksy91
I know what I was talking about ;) The problem...

I know what I was talking about ;)
The problem has nothing to do with "asm", nor about scripting though.

But you're right about one thing; the rom base removes the mart data and possibly part of...
Forum: Questions & Answers 7th March 2014, 10:00 AM
Replies: 24
Views: 38,897
Posted By Miksy91
Yeah... so apparently the programmer of A-Mart...

Yeah... so apparently the programmer of A-Mart wasn't smart enough to include a check whether the pointer value to any mart data had been modified or not...

Anyway, the data of Viridian City...
Forum: Questions & Answers 7th March 2014, 09:30 AM
Replies: 24
Views: 38,897
Posted By Miksy91
Hmm... not sure what's the problem then actually....

Hmm... not sure what's the problem then actually. Assuming that mart editor reads that address (1483416) from the rom and it is indeed in decimal (it could be in hexadecimal already though! but I...
Forum: Questions & Answers 6th March 2014, 11:33 PM
Replies: 24
Views: 38,897
Posted By Miksy91
Not sure if that offset there is a value in...

Not sure if that offset there is a value in decimal or hexadecimal, but due to it being bigger than value 0xFFFFFF, I'd say, it's probably in decimal and the hexadecimal value of it is 0x16A298.
...
Forum: Questions & Answers 6th March 2014, 01:27 PM
Replies: 5
Views: 15,059
Posted By Miksy91
Sounds like Pikasav won't work at all because the...

Sounds like Pikasav won't work at all because the addresses are very incorrect for editing save files of pokemon crystal (u) rom with it.

Depends on what you mean by "relatively easy way". All you...
Forum: Archived Hacks 5th March 2014, 10:30 PM
Replies: 10
Views: 31,612
Posted By Miksy91
http://www.smwiki.net/wiki/IPS_patch

http://www.smwiki.net/wiki/IPS_patch
Forum: Questions & Answers 5th March 2014, 09:02 PM
Replies: 5
Views: 15,059
Posted By Miksy91
Not sure what to tell you really apart from...

Not sure what to tell you really apart from checking out tutorials for doing this and that..

This guide (http://www.angelfire.com/oh4/giegue/gmg2hpgr2c.txt) is very outdated and explains some...
Forum: Questions & Answers 5th March 2014, 03:29 AM
Replies: 5
Views: 15,059
Posted By Miksy91
All those things are more than doable, but we...

All those things are more than doable, but we haven't researched yellow enough so that I could give straight pointers like "edit this here and this here" for the wanted effect to take place in the...
Forum: Questions & Answers 9th February 2014, 08:16 AM
Replies: 2
Views: 7,963
Posted By Miksy91
I have no idea what could have gone wrong, but...

I have no idea what could have gone wrong, but there are bound to be several reasons that could lead to these effects.

P.S
"Messed up" is a bad word to use when asking for help since it gives...
Forum: Archive 9th February 2014, 08:00 AM
Replies: 5
Views: 28,199
Posted By Miksy91
True, it is handy :) I don't think we...

True, it is handy :)

I don't think we should even host others' tools or tutorials here - rather just link to them since that will work too and no "harm" is done by doing that.

So making a...
Forum: Archive 8th February 2014, 03:53 PM
Replies: 5
Views: 28,199
Posted By Miksy91
I didn't find a suitable place for these kind of...

I didn't find a suitable place for these kind of updates, but they just posted a neat utility in romhacking.net - IPS Peek (http://www.romhacking.net/forum/index.php/topic,17693.html) - and I...
Forum: Archive 6th February 2014, 10:16 PM
Replies: 2
Views: 12,949
Posted By Miksy91
Well I'd say that most people who play pokemon...

Well I'd say that most people who play pokemon hacks are between the age of 10 and 17. Depending on how mature the person is, s/he obviously values different things.

Most young children...
Forum: Questions & Answers 1st February 2014, 01:37 PM
Replies: 6
Views: 11,533
Posted By Miksy91
I have no idea what you are trying to achieve...

I have no idea what you are trying to achieve exactly (have never bothered to learn ARM/Thumb assembly, so I don't know what your routine does), but like karatekid552 mentioned, you can access the...
Forum: Questions & Answers 31st January 2014, 06:29 PM
Replies: 6
Views: 11,533
Posted By Miksy91
I'd imagine variables being normal pointers to a...

I'd imagine variables being normal pointers to a 1-byte data value.
If you know where a certain variable points to, you can directly store the seconds in those ram addresses, and it will work the...
Forum: Questions & Answers 28th January 2014, 08:16 AM
Replies: 10
Views: 25,236
Posted By Miksy91
Hey, that's a good start. :) Once you...

Hey, that's a good start. :)
Once you understand enough about pointers and a little bit of assembly, you could do even more neat tricks with player naming. But it's not like it would necessarily...
Forum: Questions & Answers 27th January 2014, 09:06 PM
Replies: 10
Views: 25,236
Posted By Miksy91
Strange... I never realized the editor was...

Strange... I never realized the editor was capable of doing that!
I have been manually editing all the text by writing them as bytes because....Why not?

But seriously, I didn't know GoldFinger...
Showing results 1 to 25 of 47

 
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