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Old 9th September 2013, 05:30 PM   #1
AtecainCorp.
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Default [Gen III] How to make Shiny Wild Battle Events?

Someone can told me how to do it? I really need know it becouse I want add to my Pokemon Ruby Renev Red Gyarados at LAKE OF RAGE. And add Shiny Jirachi Event.
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Old 9th September 2013, 11:41 PM   #2
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Use Shinyizer on your ROM. Then, it is super easy:

var 0x8003 will control the number of shinies that will appear. Here is a key:

Code:
0x8003 == 0x0 no shines out of the ordinary will appear.
0x8003 == 0x1 the next pokemon the game generates (wild battle, givepokemon, trainer battle) will be shiny.
0x8003 == 0x2 the next 2 pokemon the game generates (wild battle, givepokemon, trainer battle) will be shiny.
0x8003 == 0x3 the next 3 pokemon the game generates (wild battle, givepokemon, trainer battle) will be shiny.
0x8003 == 0x4 the next 4 pokemon the game generates (wild battle, givepokemon, trainer battle) will be shiny.
0x8003 == 0x5 the next 5 pokemon the game generates (wild battle, givepokemon, trainer battle) will be shiny.
etc.

The var is decremented after every battle. It works like this:

Code:
if 0x8003 >= 1
  {
    make_shiny_pokemon();
    0x8003--;
  }
else
  {
    make_normal_pokemon_w/_normal_shiny_rate;
  }
Help?
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Old 10th September 2013, 08:12 AM   #3
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Meybe or not... It is not possible to make shiny by ordinary scripting?
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Old 10th September 2013, 07:28 PM   #4
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Yes - write 01 in variable 8003 during the script and the next encountered pokemon is shiny, the ones following it "won't be" (unless you get extremely lucky as always of course).

And before this thing works, you have to use that Shinyzer tool - can't tell what it does since I really don't know.
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Old 10th September 2013, 08:22 PM   #5
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I think that Red Gyarados in Lake of Rage would be great to get on Pokemon Ruby Renev Johto Story <Small progress update... Done New Bark town with special gift from Proff.Elm. An young Tyrogue on lvl 15> Tommorow I start working on Mahogany Town and routes to them. Also with make Lake of Rage map... And I need that Red Gyarados XD
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Old 11th September 2013, 01:55 AM   #6
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Quote:
Originally Posted by Miksy91 View Post
Yes - write 01 in variable 8003 during the script and the next encountered pokemon is shiny, the ones following it "won't be" (unless you get extremely lucky as always of course).

And before this thing works, you have to use that Shinyzer tool - can't tell what it does since I really don't know.
Shinyizer inserts the ASM which does what you and I both explained. It essentially inserts Part 2 of HackMew's ASM tutorial into your game. (Part 2 was focused on creating shinies, though I got bored halfway through and never came back to finish, lol. I should some day....)
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Old 11th September 2013, 09:03 AM   #7
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Karatekid52? Are you good at Asm? I need ASM Hacker to help with my hack... Can you help me with it? MY rom base is RUBY.
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Old 11th September 2013, 11:47 AM   #8
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Karatekid is pretty good at ASM, I think ;p
Me? No ASM knowledge. So.. I'm of little help xD
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Old 11th September 2013, 08:09 PM   #9
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Quote:
Originally Posted by AtecainCorp. View Post
Karatekid52? Are you good at Asm? I need ASM Hacker to help with my hack... Can you help me with it? MY rom base is RUBY.
I am, but I don't have the time. My own hack is currently on hold because of that.
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