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Old 29th April 2014, 07:05 PM   #41
MikaruMenoko
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Quote:
Originally Posted by Pia Carrot View Post
I like the shape of the World Map, I also love the little channel you have going on in the center of it.

10/10 would explore
Thanks =)
Now the problem will be maping all the routes and making the storyline fit them properly.
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Old 29th April 2014, 07:56 PM   #42
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it looks very official =)
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Old 29th April 2014, 08:28 PM   #43
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Hey, I just happened to check out the videos you uploaded and although they're no way extraordinary, I liked what I saw.

You have seemingly planned pretty well beforehand, what was supposed to happen in those events 'cause they weren't just your everyday "encounter a rival and battle her and the rival goes away" stuff. I also like how you have made the main character talk on her own - in these two cases, it works really well. I have done the same thing with my own hack but along the way, I ran into difficulties with the personalities of the characters by trying to keep them as non-generic as possible. You might also need to think about how to implement the characters properly but looks like you have it better in control than I did.

P.S
What comes to the scene of that second video and stuff about HMs, it should be pretty easy to make it so that you don't need specific badges for using specific HMs. Just saying in case you feel like it could be worth a shot implementing the game so that HMs could be used anytime as long as you have them or such.

And another thing I picked up from the video is that your "rival" was able to pass a trainer on the road Not that you would have to change it or anything, but it's kinda funny how that girl there would let your rival pass but not you (unless you had a good reason for her doing so).
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Old 29th April 2014, 08:52 PM   #44
MikaruMenoko
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Hey, I just happened to check out the videos you uploaded and although they're no way extraordinary, I liked what I saw.

Quote:
Originally Posted by Miksy91 View Post
What comes to the scene of that second video and stuff about HMs, it should be pretty easy to make it so that you don't need specific badges for using specific HMs. Just saying in case you feel like it could be worth a shot implementing the game so that HMs could be used anytime as long as you have them or such.
It is intentional, it's a reason to fight gymleaders. In this game beating gyms will be necessary to gain access to certain zones.

Quote:
Originally Posted by Miksy91 View Post
And another thing I picked up from the video is that your "rival" was able to pass a trainer on the road Not that you would have to change it or anything, but it's kinda funny how that girl there would let your rival pass but not you (unless you had a good reason for her doing so).
I thought about it, but then I rejected that idea because the movement would have been too long and boring (maybe she has already beaten that trainer).
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Old 29th April 2014, 10:07 PM   #45
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Map looks good to me!
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Old 29th April 2014, 11:38 PM   #46
MikaruMenoko
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Is there a better RAW editor than NTME? Because it keeps missing the bottom-right area of almost every image that I map. I swear, I made the RAW with the right size, I double-checked every palette and there should be the sea, not the default blue colour.
Spoiler:

Edit: Solved by editing the raw file with an Hex editor.
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Last edited by MikaruMenoko; 3rd May 2014 at 04:33 PM.
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Old 3rd May 2014, 04:23 PM   #47
MikaruMenoko
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Aaand, beta 2 is complete! FINALLY!
Tons of changes have been made and chapter 2 is complete!
Happy downloading & playing!

https://www.dropbox.com/s/ufttpax9o9...nk%20beta2.zip

Important note:
You cannot continue your adventure from beta 1, since some flags and vars have been changed.
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Last edited by MikaruMenoko; 3rd May 2014 at 04:31 PM.
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Old 3rd May 2014, 06:27 PM   #48
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Woohoo a new update! :3

*downloads*
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Old 3rd May 2014, 07:26 PM   #49
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PLEASE: READ.

I found a bug into the beta 2. If you have already downloaded the patch before reading this, please, re-download and re-patch to fix it.
It occours when you get into Ellie's house. In the bugged version, Professor Ashley doesn't give you the "strange package" and she stays still, without interaction possibilities. The game should be playable, though.
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Old 3rd May 2014, 07:30 PM   #50
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I'll make sure to re-download it
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