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Old 26th July 2013, 08:54 PM   #1
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Default [Engine] Maker3D

Maker3D is my software, its for creating 3d rpg softwares in anime/manga style.

The software is designed to provide user-friendly and familiar RPG creation tool for the maker-community. Software offers an easy, self-documenting clickable/writable scripting system based on BASIC programming language. With chipset and tileset based map editing, you can easilly create the universe for your game. To use the application, no programming skills needed. Maker3D ships with large built-in content, including tilesets, chipsets, monsters, avatars. Everything, you need.



Just select a model from the left list by clicking with the mouse, and click on the map. Its so simple to create your rooms, cityes, houses, caves. Select a pen, and paint your ground. Select a texture, and change the ground tiles. Just like in the old 2d rpg maker softwares, Maker3D offers an easy editor system to create your maps within minutes. You need more than the built-in chipset and tilesets? No problem. Maker3D offers support for the most popular object and texture formats, including .3ds, .obj, .c, .jpg, .bmp, .tga

Built-in character creator wizzard

Select the hair fashion, select the panties, select socks, shoes, gloves, etc... In Maker3D, you can just simply click together your heroes, NPC-s, and enemies. You can simple add your textures too, and the finished models does not needed to be exported: they just work. You viewing the characters in real time while you editing them, you can rotate them with the mouse, and check them from multiple directions.


Documentation-free knowledge

Handling Maker3D is even simplyer than handling the old 2d rpg creator softwares. Just check the example game, read everything wich is writed out to your screen, and put your game together.

Easy script/event editing

You can place your scripts on the world map, and you can simply write them. You not need to learn Maker3D-s syntax: just click on the command! For example, to create a script wich loads a modell, just click on the command LOAD_MODELL, select a modell from the pop-upping content browser, then point on a location on the world map. You can use variables, cycles... FOR, IF, you can build up your scripts with the help of the famous BASIC programming language. After you click or type a command, the command's syntax appears, and a tiny example that shows the working of the specified command. You can place up to 80 script on a map: they will executed parallelly. Almost 100 scripting command: text writing, messaging, sound handlig, everything you need.

Built-in battle system

Maker3D has built in HP / MP / Item / Magic / Attack / Block based, turn-based traditional JRPG battle system. You can add up to 4 hero and 4 enemy to the current battle. You can handle the battle system easilly from the script-system. Running a battle will not even break the other running scripts on the map. Add your heroes, monsters to the battle system, and enjoy the battle with the epic battlecamera system.




Loading and saving

Game created with Maker3D offers loading and saving ability, wich restores your characters, variables, and items. It even saves a screen dump, wich is associated to the save slots.

WYSIWYG

What you see is what you get. You can just try your map in Maker3D immediately, and return to the map edition. Maker3D has debugging ability: watch your variables, frame per second rate.

Save executable

Maker3D can export an executable from your game. Your exported game can be easilly shared with your friends or on the internet. Your exported game is LOGO-FREE. Its not necessarry to install your game on the users machine, its enough to be copyed. No external runtime packages, and no other horror.

Modern 3D graphics

Maker3D got modern 3D graphics, with real time lighting and real shadowing. Particles, anti-aliasing, motion-blur, glow, gamma... Everything, you need. Maker3D is the ONLY usable 3d rpg creator software. This is the only existing software wich offers the simplycity of the old 2d rpgmakers and the magic of real 3d.

download:
http://maker3d.tk
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Old 26th July 2013, 08:55 PM   #2
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great tool and all I'm sure but I'm gonna be honest having a rage comic on the homepage makes it look kinda lame
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Old 26th July 2013, 08:57 PM   #3
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thankyou, some say its good idea, some say its lame, i dont have better idea for that page, so i should keep ragecomic there :P
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Old 26th July 2013, 08:59 PM   #4
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I approve of this engine, I have paid for a copy myself and I can assure it's legitimate. For 9 Euro it's a pretty damn good deal.
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Old 26th July 2013, 09:01 PM   #5
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Really appreciate you, the author of this program, for posting this.

Seems like a really nifty program and not too complicated at all, which appeals to me, the laziest game maker out there. I've always been interested in creating a JRPG, and I like that you've included the battle engine and everything. I'll definitely try this out... knowing that Sailor Pia uses it now I GOTTA buy it
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Old 26th July 2013, 09:06 PM   #6
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thankyou, the main conception is was to keep the things simple enough, just like the 2d rpgmakers back then
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Old 26th July 2013, 09:21 PM   #7
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Quote:
Originally Posted by Geri View Post
thankyou, the main conception is was to keep the things simple enough, just like the 2d rpgmakers back then
MAYBE I'LL TRY THIS AWESOMENESS

when i get the money from my allowance

edit: I'll be honest though, the website needs some fixing aesthetically
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Old 27th July 2013, 12:05 AM   #8
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This looks like a really good engine, but is it possible to overhaul parts of the engine that you may want to adjust (Like a portion of the battle engine, or modify menus...)?
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Old 27th July 2013, 12:07 AM   #9
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Quote:
Originally Posted by Team Fail View Post
This looks like a really good engine, but is it possible to overhaul parts of the engine that you may want to adjust (Like a portion of the battle engine, or modify menus...)?
Yeah, it's all scripted in BASIC. You can modify it easily.
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Old 27th July 2013, 12:43 AM   #10
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So if I wanted to add like a frogometer or something I could easily switch that in? Cool awesome done deal.

Also you mentioned something about being able to upload textures…what does that include, is it hardcore OpenGL/wireframe kind of thing or will we have a sort of guide to help us upload pngs, change the shape as needed, etc.?
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