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Old 24th December 2013, 03:42 AM   #1
Dema
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Join Date: Dec 2013
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Dema
Lightbulb Sprite Insertion Tutorial (SIMPLE!)

Hello, my name is Dema, and welcome to my first tutorial ever on this site.
This will be how to easily insert sprites into a 3rd gen. ROM.
Let's get started.

Tools needed~
Advance sprite editor
64x64 Sprites
(I recommend Chaos Rush's sprites- but any indexed 64x64 sprites will do )
A 3rd Gen. ROM of choice!

Preparation~
First, you will need to get a 64x64 front and back sprite.
Spoiler:

Start out with your sprites-

Next- Cut out part of the sprite that you want- in this case, the front.

Now, if you are in paint, DONT RESIZE.
Instead- Just use the small square to draw the canvas to 64x64.

AND YOUR DONE!
Do this for the back sprite and shiny sprites, and your golden.


The Nitty Gritty~
Open up Advance Sprite Editor and load your ROM.


Now, look for the sprite you wish to edit.
In my case, its a Zigzagoon.

Now click on EDIT and you will see this-

Now click on "IMPORT" and find your sprite- I will be using Solosis-

It will look very very weird, but the sprite needs to just change its palette.

Now import your shiny sprite- Im not inserting anything diffrent, but you can :3

Now import your back shiny sprites and normal back sprites.

Now click Sync. Palettes, and your sprites will once again look normal.

Now, to save the sprite to your ROM, you will have to click Write to ROM.

Now click Find Free Space. This is so your ROM knows how much space to allow to ROM to change.
Now, this will show up with the offset you need to be just below what to type into the ROM.-


Now type in the offset into "Start Offset, and your good to go.
Now lets test it!~

There it is!
Thanks for reading- if I missed something or need to change something- just tell me!
Dema is offline  
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insertion, simple, sprite, tutorial, [Tutorial]

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