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Old 9th January 2015, 01:10 AM   #1
Hopeless Masquerade
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Default Advanced Song: GBA Music Editor [Alpha 0.5]

Advanced Song: GBA Music Editor

Greetings! Today, I come before with what I hope is a ground-breaking new tool, Advanced Song!
Advanced Song is my attempt to create a tool that has what I felt was needed in Sappy.

For now, it's in an alpha stage, and is pretty unstable-ish, and just barely ready for release.


  • Find the Song Table and Song Count
  • Assemble .s Files!
  • Disassemble to .s Files!
  • Change a Song's Voicegroup
  • View the Individual Tracks of a Song
  • Change Track Instrument and Volume (and more!) ~ Will be part of a later release.
  • Edit Voicegroups
  • Edit Waveforms (a part of voicegroups)
  • Edit Wave Samples! (including compressed samples!)
Green = Completed, Red = In Development



The latest interface.

The Track Viewer (for the alpha)

The Voicegroup Editor

The Waveform Editor (for Voicegroups)

The Wave Sample Editor
(A Work in Progress)


Alpha 0.5: Here
** Please read this post before using:
Requirements: Advanced Song will work on any computer that can run a Windows executable on the .NET 4.0 Framework.

Interested? Suggestions? Please, let me know. I like it when people tell me things about my tools.
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Old 9th January 2015, 06:04 AM   #2
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Yay! Nice tool! Very useful since i'm so bad at editing music.
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Old 5th July 2015, 11:05 AM   #3
What does this button do?.....
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Fantastic tool, super useful
I agree with kakarot1212, me not so good with the musics.... lol
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Old 15th August 2015, 06:02 AM   #4
Hopeless Masquerade
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Just making a quick post to say the current song assembler is not recommended for use, because I did not implement order of operations into it (must have slipped my mind or something).
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Old 30th November 2015, 01:54 AM   #5
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Awesome! It'd be nice if you could make tracker-style interface for it so you won't have to, or would have to veeeery little to learn gba assembly to use it.
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Old 20th March 2017, 04:27 AM   #6
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Default Could you make it compatible with normal GameBoy/GBC roms?

I found this to be very useful for what it's intended for, and I tried it on other GameBoy Advance games like Sonic Advance which worked just as swimmingly, but after trying to make a pitch corrected version of Mega Man II (GB) it just simply wouldn't read it because the program only reads .gba files. Would the technology simply not work right without creating an entirely different program or would it be possible. (What I mean is, are GBA games polyphonic like GB/GBC games are in terms of sound? If that is so then it would work fine with other file formats.)
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advanced, alpha, editor, gba, music, song, [Editor]

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